Versions
Xbox Patch - 1.1.0.0
PlayStation Patch - 1.01
PC/Steam Patch - Day 1 Update
PATCH NOTES
- Added support for Logitech G29 and Logitech G920
- Fixed an issue on Xbox that could cause the game to enter an unresponsive state if the user is changed during game suspension
- Fixed a blurry jumbotron image
- Fixed an issue that could cause the game to crash if the console runs out of storage space
- Fixed a very rare issue that could cause the game to crash with damage set to Visual Only
- Fixed an issue that could prevent races from starting at Daytona
- Resized pit options to better accommodate non-English languages
- Introduced Charters into Career
- Introduced the option to start from scratch again in the Paint Booth
- Improved the performance of some smoke effects
- Added the "1 can" refueling option to the pit menu
- Added additional repair option to the pit menu
- Tidied up how the Camaro logo was displayed on custom vehicles
- Fixed a progress issue in Career that could occur if the player didn't have an active contract
- Fixed an issue that could cause the diagram on the Car Setup screen to appear smaller than intended
- Fixed an issue that could player cars to be forced through the floor after a high speed collision
- Added additional number styles to the Paint Booth
- Fixed an issue that was causing tires pressures to be shown as having negative values
- Allow the player to set their own name in Career
- Sped up the rate at which cars load in the main menu
- Improved texture loading during cutscenes
- Fixed an issue that could cause the spotter subtitles to remain on screen
- Increased the speed that players cross the start line after a rolling start
- Fixed a rare lighting issue at Talladega
- Fixed an issue that would cause race results to change after watching a replay
- Fixed an issue that was impacting on-track performance while in a pack
- Fixed an issue that would prevent the player from restarting a Qualifying session
- Fixed an issue that could cause the player car to overlap with AI cars during pit scenes
- Updated the control map image
- Improved the performance of online games for players with poorer internet connections
- Fixed an issue that could cause the player car to park at an incorrect pit stall
- Fixed an issue that would cause AI Practice times to display as 0.000
- Fixed an issue that would cause the AI to display incorrect qualifying results if the player skips the session
- Fixed an issue that would cause the player to lose control of the car after a pit stop
- Fixed an issue that would cause the sky to flicker aggressively as the sun set
- Improved AI performance around Bristol Dirt
- Improved AI pitting behavior
- Fixed an issue that was preventing the Pole Sitter achievement/trophy from unlocking correctly
- Fixed an issue that was causing track wall colors to bleed onto the track surface
- Improved AI behavior around COTA
- Improved AI behavior around Charlotte Roval
- Fixed an issue preventing 100% length races from completing
- Fixed an issue that would prevent a full replay from being played on PlayStation
- Fixed an issue that could cause the race to continue to run after the player chooses to restart
- Fixed an issue where some drivers were assigned the incorrect number
- Updated windshield banner
- Improved audio mix for views within the car
- Improved AI pit entry behavior
- Updated localizations across the game
- Improved the AI's ability to drive on dirt!
- Corrected the car spoiler colors
- Resolved an issue that was causing some logos to appear at a lower quality
- Resolved an issue that was causing tires to appear incorrectly during the victory lane sequence
- Fixed an issue that could cause the AI to retain control of the player car after multiple yellow flags are triggered
- Fixed an issue that could cause the crew chief to appear with an untextured face
- Added animation to 1 can pitstop
- Improved the responsiveness of the spotter
- Fixed an issue that would cause qualifying sessions to end too early
- Fixed an issue that was preventing matt textures from being properly displayed
- Fixed an issue that could cause the autopilot to retain indefinite control of the player car after a pitstop
- Fixed a rare issue that could cause the game to crash when viewing a replay
- Fixed an issue that was causing some areas of the Toyota Camry to appear as transparent
- Fixed an issue that could cause AI cars to be shown with low levels of detail during a replay
- Increased AI speeds across all tracks, making them competitive
- Fixed an issue that could prevent caution flags from being properly displayed
- Fixed an issue that could cause a crash when loading into practice sessions at Texas, Indianapolis Road or COTA
- Fixed an issue that could cause the cockpit view to stutter while on track
- Fixed an issue that was causing the incorrect rim color to be shown on some cars
- Fixed an issue that would cause sections of the track to suddenly become invisible at Homestead Miami
- Updated the career Playoff logic to make it more accurate
- Fixed an issue that could cause the HUD to display inaccurate lap data in qualifying sessions
- Fixed an issue that would cause the wrong car to be displayed during Victory Lane scenes
- Fixed an issue that would cause damage to carry over between sessions
- Fixed an issue that could cars to appear on fire at the start of practice sessions(!)
- Fixed an issue that was causing the steering wheel to display if the Steering Animation option was set to None
- Added an visual prompt to inform players that they are driving in the wrong direction
- Fixed an issue that would prevent the HUD from being correctly updated during road course qualifying
- Improved the visual driving line overlay across most tracks
- Fixed an issue where the last lap HUD was being displayer as "-1"
- Fixed an issue that was causing some audio to still be played when the master volume is muted
- Added helper text to main menu options
- Fixed an issue that was causing AI drivers to suddenly switch lanes at the start of a race
- Fixed an issue that could cause the Paintbooth UI to become inaccurate
- Fixed an issue that could cause some logos to be shown at an incorrect size
- Fixed an issue that could cause chase cameras to suddenly clip inside the player car on certain tracks
- Improved UI performance on console
- Updated the wedge values in the pit menu
- Fixed a rare issue that could shadows to flicker
- Fixed an issue that could prevent players from being returned to the garage during practice sessions
- Added music to the start screen
- Fixed an issue that caused the player to gain an unfair advantage at the start of a COTA race session
- Added an "unsaved changes" warning when loading a livery in Paintbooth
- Added missing button prompts to Paintbooth
- Fixed an inconsistency in how we displayed some assists in different areas of the game
- Fixed an issue that was preventing the game from pausing while suspended
- Prevented players from opening the pause menu in areas they were not intended to
- Smoothed out the loading process
- Fixed an issue that was causing abandoned changes to be retained in the Paintbooth
- Fixed an issue that was preventing some cutscenes from being skippable
- Fixed an issue that was causing players to place 1st when disqualified from the session
- Fixed an issue that could cause the player car to appear to overlap a second version of itself during certain cutscenes
- Fixed an issue that could cause cars to be unexpectedly on fire(!) at the start of road course qualifying sessions
- Fixed an issue that could cause the Martinsville Blue Emu trophy to appear at a lower quality than intended
- Fixed an issue that could result in blank jumbotrons
- Removed the grass that was unexpectedly growing on track at Watkins Glen
- Fixed an issue that would cause the wrong number of laps to be displayed in the HUD after restarting a race
- Improved AI behavior around Texas and Talladega
- Fixed an issue that was causing the wrong helmets to be shown in cutscenes
- Made on-track cones load in earlier
- Fixed an issue where the manufacturer of custom cars was being incorrectly displayed
- Fixed an issue that could cause cars to spawn at incorrect locations
- Fixed an issue that could cause players to be placed in the wrong starting position after a restart
- Fixed an issue where the front splitter of the Camaro would roll around in sync with the wheels
- Fixed a number of issues where it was possible to highlight multiple rows in the pit options
- Fixed an issue that would prevent the HUD from being hidden when turned off
- Updated camera angles for the intro scenes at some tracks
- Corrected some of the navigation in the Paintbooth
- Fixed an issue that was causing the Car Setup screen to appear at a lower quality than intended
- Fixed an issue that could prevent players from gaining control of the car at the start of a race at Watkins Glen
- Added rewind and fast forward functions to the replay
- Changed Rookie assists in the datapad to match the main menu
- Fixed an issue that could cause the player car to be displayed improperly in some cutscenes
- Adjusted the pit line exits at most tracks
- Fixed an issue that could cause players to fall out of the track at Charlotte Roval
- Added button descriptions to the paintbooth
- Updated Indianapolis intro scenes to remove "ugly" camera shots
- Updated sunset times to be more accurate
- Updated an issue that could cause the AI drivers to break formation during race starts
- Corrected typos in a few messages
- Fixed an issue that could cause road course qualifying sessions to end too soon
- Fixed an issue that could prevent the correct localized audio being played on PC
- Fixed an issue that could occasionally cause the game to crash when left idle
- Updated the default pit menu selections
- Normalized brightness across camera views
- Fixed an issue that was preventing sound effects from being played during pitstops
- Fixed an issue that could cause the player driver to get stuck partway through a gear change animation
- Fixed an issue that would prevent sound effects from playing while driving over the grass in online sessions
- Added the jack arrow decals to custom liveries
Fixed an issue that could cause wheels to be shown with missing textures
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