Versions

Xbox Patch - 1.1.0.0
PlayStation Patch - 1.01
PC/Steam Patch - Day 1 Update

 

PATCH NOTES

  • Added support for Logitech G29 and Logitech G920
  • Fixed an issue on Xbox that could cause the game to enter an unresponsive state if the user is changed during game suspension
  • Fixed a blurry jumbotron image
  • Fixed an issue that could cause the game to crash if the console runs out of storage space
  • Fixed a very rare issue that could cause the game to crash with damage set to Visual Only
  • Fixed an issue that could prevent races from starting at Daytona
  • Resized pit options to better accommodate non-English languages
  • Introduced Charters into Career
  • Introduced the option to start from scratch again in the Paint Booth
  • Improved the performance of some smoke effects
  • Added the "1 can" refueling option to the pit menu
  • Added additional repair option to the pit menu
  • Tidied up how the Camaro logo was displayed on custom vehicles
  • Fixed a progress issue in Career that could occur if the player didn't have an active contract
  • Fixed an issue that could cause the diagram on the Car Setup screen to appear smaller than intended
  • Fixed an issue that could player cars to be forced through the floor after a high speed collision
  • Added additional number styles to the Paint Booth
  • Fixed an issue that was causing tires pressures to be shown as having negative values
  • Allow the player to set their own name in Career
  • Sped up the rate at which cars load in the main menu
  • Improved texture loading during cutscenes
  • Fixed an issue that could cause the spotter subtitles to remain on screen
  • Increased the speed that players cross the start line after a rolling start
  • Fixed a rare lighting issue at Talladega
  • Fixed an issue that would cause race results to change after watching a replay
  • Fixed an issue that was impacting on-track performance while in a pack
  • Fixed an issue that would prevent the player from restarting a Qualifying session
  • Fixed an issue that could cause the player car to overlap with AI cars during pit scenes
  • Updated the control map image
  • Improved the performance of online games for players with poorer internet connections
  • Fixed an issue that could cause the player car to park at an incorrect pit stall
  • Fixed an issue that would cause AI Practice times to display as 0.000
  • Fixed an issue that would cause the AI to display incorrect qualifying results if the player skips the session
  • Fixed an issue that would cause the player to lose control of the car after a pit stop
  • Fixed an issue that would cause the sky to flicker aggressively as the sun set
  • Improved AI performance around Bristol Dirt
  • Improved AI pitting behavior
  • Fixed an issue that was preventing the Pole Sitter achievement/trophy from unlocking correctly
  • Fixed an issue that was causing track wall colors to bleed onto the track surface
  • Improved AI behavior around COTA
  • Improved AI behavior around Charlotte Roval
  • Fixed an issue preventing 100% length races from completing
  • Fixed an issue that would prevent a full replay from being played on PlayStation
  • Fixed an issue that could cause the race to continue to run after the player chooses to restart
  • Fixed an issue where some drivers were assigned the incorrect number
  • Updated windshield banner
  • Improved audio mix for views within the car
  • Improved AI pit entry behavior
  • Updated localizations across the game
  • Improved the AI's ability to drive on dirt!
  • Corrected the car spoiler colors
  • Resolved an issue that was causing some logos to appear at a lower quality
  • Resolved an issue that was causing tires to appear incorrectly during the victory lane sequence
  • Fixed an issue that could cause the AI to retain control of the player car after multiple yellow flags are triggered
  • Fixed an issue that could cause the crew chief to appear with an untextured face
  • Added animation to 1 can pitstop
  • Improved the responsiveness of the spotter
  • Fixed an issue that would cause qualifying sessions to end too early
  • Fixed an issue that was preventing matt textures from being properly displayed
  • Fixed an issue that could cause the autopilot to retain indefinite control of the player car after a pitstop
  • Fixed a rare issue that could cause the game to crash when viewing a replay
  • Fixed an issue that was causing some areas of the Toyota Camry to appear as transparent
  • Fixed an issue that could cause AI cars to be shown with low levels of detail during a replay
  • Increased AI speeds across all tracks, making them competitive
  • Fixed an issue that could prevent caution flags from being properly displayed
  • Fixed an issue that could cause a crash when loading into practice sessions at Texas, Indianapolis Road or COTA
  • Fixed an issue that could cause the cockpit view to stutter while on track
  • Fixed an issue that was causing the incorrect rim color to be shown on some cars
  • Fixed an issue that would cause sections of the track to suddenly become invisible at Homestead Miami
  • Updated the career Playoff logic to make it more accurate
  • Fixed an issue that could cause the HUD to display inaccurate lap data in qualifying sessions
  • Fixed an issue that would cause the wrong car to be displayed during Victory Lane scenes
  • Fixed an issue that would cause damage to carry over between sessions
  • Fixed an issue that could cars to appear on fire at the start of practice sessions(!)
  • Fixed an issue that was causing the steering wheel to display if the Steering Animation option was set to None
  • Added an visual prompt to inform players that they are driving in the wrong direction
  • Fixed an issue that would prevent the HUD from being correctly updated during road course qualifying
  • Improved the visual driving line overlay across most tracks
  • Fixed an issue where the last lap HUD was being displayer as "-1"
  • Fixed an issue that was causing some audio to still be played when the master volume is muted
  • Added helper text to main menu options
  • Fixed an issue that was causing AI drivers to suddenly switch lanes at the start of a race
  • Fixed an issue that could cause the Paintbooth UI to become inaccurate
  • Fixed an issue that could cause some logos to be shown at an incorrect size
  • Fixed an issue that could cause chase cameras to suddenly clip inside the player car on certain tracks
  • Improved UI performance on console
  • Updated the wedge values in the pit menu
  • Fixed a rare issue that could shadows to flicker
  • Fixed an issue that could prevent players from being returned to the garage during practice sessions
  • Added music to the start screen
  • Fixed an issue that caused the player to gain an unfair advantage at the start of a COTA race session
  • Added an "unsaved changes" warning when loading a livery in Paintbooth
  • Added missing button prompts to Paintbooth
  • Fixed an inconsistency in how we displayed some assists in different areas of the game
  • Fixed an issue that was preventing the game from pausing while suspended
  • Prevented players from opening the pause menu in areas they were not intended to
  • Smoothed out the loading process
  • Fixed an issue that was causing abandoned changes to be retained in the Paintbooth
  • Fixed an issue that was preventing some cutscenes from being skippable
  • Fixed an issue that was causing players to place 1st when disqualified from the session
  • Fixed an issue that could cause the player car to appear to overlap a second version of itself during certain cutscenes
  • Fixed an issue that could cause cars to be unexpectedly on fire(!) at the start of road course qualifying sessions
  • Fixed an issue that could cause the Martinsville Blue Emu trophy to appear at a lower quality than intended
  • Fixed an issue that could result in blank jumbotrons
  • Removed the grass that was unexpectedly growing on track at Watkins Glen
  • Fixed an issue that would cause the wrong number of laps to be displayed in the HUD after restarting a race
  • Improved AI behavior around Texas and Talladega
  • Fixed an issue that was causing the wrong helmets to be shown in cutscenes
  • Made on-track cones load in earlier
  • Fixed an issue where the manufacturer of custom cars was being incorrectly displayed
  • Fixed an issue that could cause cars to spawn at incorrect locations
  • Fixed an issue that could cause players to be placed in the wrong starting position after a restart
  • Fixed an issue where the front splitter of the Camaro would roll around in sync with the wheels
  • Fixed a number of issues where it was possible to highlight multiple rows in the pit options
  • Fixed an issue that would prevent the HUD from being hidden when turned off
  • Updated camera angles for the intro scenes at some tracks
  • Corrected some of the navigation in the Paintbooth
  • Fixed an issue that was causing the Car Setup screen to appear at a lower quality than intended
  • Fixed an issue that could prevent players from gaining control of the car at the start of a race at Watkins Glen
  • Added rewind and fast forward functions to the replay
  • Changed Rookie assists in the datapad to match the main menu
  • Fixed an issue that could cause the player car to be displayed improperly in some cutscenes
  • Adjusted the pit line exits at most tracks
  • Fixed an issue that could cause players to fall out of the track at Charlotte Roval
  • Added button descriptions to the paintbooth
  • Updated Indianapolis intro scenes to remove "ugly" camera shots
  • Updated sunset times to be more accurate
  • Updated an issue that could cause the AI drivers to break formation during race starts
  • Corrected typos in a few messages
  • Fixed an issue that could cause road course qualifying sessions to end too soon
  • Fixed an issue that could prevent the correct localized audio being played on PC
  • Fixed an issue that could occasionally cause the game to crash when left idle
  • Updated the default pit menu selections
  • Normalized brightness across camera views
  • Fixed an issue that was preventing sound effects from being played during pitstops
  • Fixed an issue that could cause the player driver to get stuck partway through a gear change animation
  • Fixed an issue that would prevent sound effects from playing while driving over the grass in online sessions
  • Added the jack arrow decals to custom liveries

Fixed an issue that could cause wheels to be shown with missing textures

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